|  | TU-154 SP1 14. 5. 2008 / 16:08 | |
|  | Tak dohodím trochu infa o novom modeli (áno, súčasťou SP bude aj update modelu) - len v ngličtine, nechce sa mi rpekladať 
Exterior
1. The connection of the wing to fuselafe was redone - no more urgly shades.
2. Wheels became a right sized (previous were smaller in radius), some updates were made to their geometry
3. Added bottom mapping to the engines, but this texture is mapped to the new detail (wich is the copy of the bottom) and it uses alpha for transparency to provide compartibility with old textures.
4. Flex wing code was improved
5. The model lost approximately 1000 of polygons after optimisation without affecting on quality.
Interior
1. More gauges became 3d (meens, more of them placed into the panel)
2. Stand by ADI is now 3d (waiting for programmer to recive variables)
3. I've overcame FS9's limit of 4mm between vertexes, so I can use more edges in VC parts.
4. There will be a chance of adding ligtmaps into VC textures - to improve night lighting |
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