Finally the 2 and a half week of hell-mapping is almost finish. Now comes the fun part. Painting.
In here shots, the Ambient shadows are baked. Not the normal shadows, because that would be strange. Then ambient shadows are the shadows that comes from a cloudy day. If x-plane in a future put projected shadows over the geometry, then it would be ok with this baked shadows.
So they are not as bright as the render ones, but this are real time screen captures. On movement they are nice.
Still lot of work to do... but visually things are going to change soon on the 3d cockpit.