|  |  | Tu-154M Slovak AF 2. 1. 2009 / 12:16 | |
|  | Môže mi prosím niekto upresniť ako sa to správne inštaluje? z toho návodu mi to nejní nejak jasné.
Ide mi hlavne o wide-panel 16:9
Slovak Government livery for the Project Tupolev Tu-154M Final Release. 32bit textures + DXT3 night textures only, you´ll need the legendary Project Tupolev Tu-154M model.
Download at ------> www.fs-proteam.com
Unzip and copy the texture.atyrau_NC folder into the PT_Tu-154M directory. Modify your aircraft.cfg accordingly:
[fltsim.x]
title=PT_Tu-154M_Slovak_AF1_noVC
sim=154m_v3_06
model=noVC
panel=noVC
sound=
texture=slovak_AF1
kb_checklists=
kb_reference=
atc_id=OM_BYR
atc_airline=Slovakia
atc_flight_number=0815
editable=0
ui_manufacturer=ANTK Tupolev
ui_type=Tu-154M_noVC
ui_variation=Slovak Republic OM-BYR
visual_damage=0
description=Tu-154M Air-file version 154m_v3_06 Repaint by Heiko Flöther (Pipe)
atc_heavy=0
[fltsim.xx]
title=PT_Tu-154M_Slovak_AF1_VC
sim=154m_v3_06
model=
panel=
sound=
texture=slovak_AF1
kb_checklists=
kb_reference=
atc_id=OM-BYR
atc_airline=Slovakia
atc_flight_number=0815
editable=0
ui_manufacturer=ANTK Tupolev
ui_type=Tu-154M_VC
ui_variation=Slovak Republic OM-BYR
visual_damage=0
description=Tu-154M Air-file version 154m_v3_06 Repaint by Heiko Flöther (Pipe)
atc_heavy=0
----------------------------------------------------------------------------------------------------
If you want to use the 16:9 wide panel, edit the line to panel=wide
NOTE: VC textures are not included in this package do save download size. Just copy VC01.bmp...VC08.bmp from the default S7 folder into this folder.
One word to reflections: It is always difficult for a repainter to configure a realistically looking reflection. This one has been done with utmost care to give you a real eye candy. However, metal reflections and the way how they are mapped, depend on the alpha channels from the aircraft painter and mainly on a texture called -------> envmap.bmp which you can find in the FS9/texture folder. This texture defines the result of the alpha channel textures on YOUR sim system.
If you do a search in the avsim libraries, you´ll find several envmap.bmp replacement textures for all tastes and preferences. For the simple reason that the default texture is limited and has its flaws, the flight sim community has tweaked them. I use an envmap from Pedro Padilla which I have attached to this package. I judge this one the most realistic and suitable for me. You might have your own preferences which I wouldn´t dare to question. |
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 |  |  | Tu-154M Slovak AF 2. 1. 2009 / 12:17 | |
|  | no pokud máš monitor 16:9 tak za to panel= napíšeš wide |
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 |  |  |  | Tu-154M Slovak AF 2. 1. 2009 / 16:46 | |
|  | Vyriešené!
Nakopíroval som SVK textury priamo do tej českej a nechal prepísať a ono to funguje. Teraz mám z nej len Slovenskú. |
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 |  |  |  |  | Tu-154M Slovak AF 2. 1. 2009 / 17:15 | |
|  | No vidis, a kdybys postupoval presne podle readme (nakopirovat si do slozky letadla adresar s texturou a pridal tech nekolik radku ktery uz mas vypsany v readme do aircraft.cfg) tak bys mel i českú verzi... |
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