Performance Improvements
Enhancements to our driver's internal memory management bring significant benefits to 64MB and 128MB framebuffer configurations in Catalyst™ 5.7.
The resulting performance gains are most apparent in high resolution, everything on modes, when running applications that use a significant amount of graphics memory. Examples include:
5-15% gains in 3DMark05 on some products
20-60% gain in Far Cry Regulator across multiple settings
25-60% gains in Half-Life 2 at 1600x1200 4xAA 8xAF
40-60% gains in UT2004 at 1600x1200 6xAA 16xAF
50-100% improvement in Comanche4 at 1600x1200 6xAA 16xAF
50-200% gains in certain ShaderMark tests at high resolution
--------------------------------------------------------------------------------
Note: The exact magnitude of these performance benefits will vary depending on the product configuration, clock speeds and available system memory. All of the changes noted are specific to 64MB and 128MB framebuffer configurations. Performance of 256MB and 512MB boards is already very good at these settings.
Additionally, an improvement in our OpenGL driver brings a gain of approximately 10-15% to the Unigraphics test in SPECviewperf. This improvement is not framebuffer-specific.
Issues Resolved in Catalyst™ Software Suite 5.7
The following section provides a summary of the issues that have been resolved in the latest version of Catalyst™. These include:
Flight Sim 2004: Launching the application under Windows XP and enabling Anisotropic Filtering (AF) within the Catalyst™ Control Center no longer results in the AF functionality not being enabled within the game
proste vyšla nova verzia ovladača pre ATI karty a tie percenta je narast vykonu v udavaných testoch či hrach v zavislosti od šeličoho ..
večer otestujem na sebe a napišem vysledok )